﻿using System;

namespace Valve.VR
{
	// Token: 0x02000567 RID: 1383
	public struct HmdQuaternion_t
	{
		// Token: 0x0400137F RID: 4991
		public double w;

		// Token: 0x04001380 RID: 4992
		public double x;

		// Token: 0x04001381 RID: 4993
		public double y;

		// Token: 0x04001382 RID: 4994
		public double z;
	}
}
